Commercials, Nachos, and Suburban Hell

01/15/2017 -

Jun is resting.  Playing rocket league. You see, he was more or less forced to help out family and drive through literally hours of suburbia in New Jersey. Olive Gardens and malls with Banana Republics. Horrifying. It is a strange vacuum of nothingness. It took a toll on his soul.  Understandably. But fear not, for I have updates on the content front.

We set out a goal to name 1000 stars, and we’ve pretty much achieved that. We more or less named them individually, or at least we”vetted” them so they sound star-like. Okay fine, I had a little fun with a few them. There are some secret messages in there:

Gremure
Milb
Blimpo
Dunjin
Junsee-Ryly
So-Dapop
Alt-CTRL
Merm-An
Appop-I
Chemen
Klo-7
Bray-Kinbad

I also went ahead and created another commercial, (here’s the other one) for the space radio that’ll be on each ship. I’m quite taken by this stuff. It’s a blast for me to chase my imagination and pour my humor into these media bits for the game. I want them to sound “real” but “fake”, if that makes sense. Essentially, these are supposed to ground the game in the reality we create for the user. Which is a reality that is at once recognizable but alien at the same time. Contradictions yeah, but let me show you what I mean:


This one is a movie trailer on the radio for the 25th installment of The Great Nacho War series. (In the game, the Nacho War was a terrible, terrible intragalactic conflict in which the galaxy’s destitute were controlled by a powerful corn chips company that created the non-perishable chip. Cheap and eternal, the chips became a food of necessity for the poor, and they had little choice but to fight for the powerful corn chip company when it tried to monopolize and expand into controlling the galaxy’s larger social, industrial, and political systems.)

Lol, well if that was too much, I hope the ad was decent. It’s my voice, modulated, with sound effects downloaded (with permission of course!)

Next on the horizon for me? Finishing the list of planets and making a “dueling whistlers” song. Hehe. I hope it’ll be as fun as it sounds dumb.

[Hello. I must be brief. its jun. ;). how’s it going? PATE is trying to keep me in the DARK!! …jk. we share the dark. Here are some pics/vids from this week.]

3dradar

drone5

dronecam

dronehud

Moon Cream (The Robot’s Choice)

12/08/2016 -

Yes, Hello. A Pate Update from Pate:

I’ve been told I can sound like a robot… due to my nasally voice? I don’t know.  People don’t give a reason after they say that, they just smile and say I make good robot sounds. Which is fine, I guess. Bip bop.

I decided to use this “skill” to create a radio ad that will play on your spaceship’s radio. Yeah baby, intergalactic marketing!

It’s a sample of the world-building we have in mind to complement the gameplay. Imagine sailing to gambling planet Toro Nero, flipping through frequencies on the ole music box… no you’re not in the mood for astro-punk right now, umm photon jazz is too meh, well let’s see what’s on the classics station, AND THEN BAM, you know this melody: that beautiful duet from Pupansky’s space opera, “You Compute Me.” Am I going to actually create a love song between robot and sentient being? Stay tuned to find out.

(Yeah, I’ll give it a shot.)

It’s tough to imagine what “generic” radio music would sound like 800 years from now. Part of me is convinced it will have A LOT of electric organ, which is a great instrument, no joke. Some talented musicians can really noodle on that thing. All in all, it feels strange to try to predict future music, but half the fun is seeing what ya come up with.